


Tribes: Dawn of Humanity
Let yourself be pulled back into man's prehistoric past and find out how well you would fare when faced with a herd of woolly mammoth! Tribes, from publishers KOSMOS, throws you back millennia, right back to the dawn of humanity.
As the title suggests, Tribes is a dawn-of-civilisation action selection and management game for up to four players. The aim of the Tribes is to gain more bear teeth (in-game victory points) than any other player. Setting up the game, players place the fifteen achievement tiles and shuffled event tiles in their outlined spaces on the board. All of Tribe's action takes place via its action tiles, which are placed at the top of the board in a random order. These determine the actions available to players, with actions later in the sequence costing more shells to play.
When a player takes an action, the relevant tile is then moved to the back of the sequence and the next player takes an action. Starting with three land tiles each, players explore the land surrounding them, procreate, move, and quest to claim achievements. This allows players to discover new territories, add tribespeople from their pool of 15 meeples, improve their access to resources, and gain victory points and reveal and new achievement tile.
Because of the ever-changing sequence of action tiles, Tribes requires players to be highly adaptable in order to succeed. Although players win victory points by questing, they have to control a set number of certain types of land tiles. Also, as more achievement tiles are revealed, the more tiles are needed to complete them. This means players have to keep tabs on all aspects of play to ensure they don't get left behind.
Player Count - 2-4
Age Rating - 10+
Time - 45 mins
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Description
Let yourself be pulled back into man's prehistoric past and find out how well you would fare when faced with a herd of woolly mammoth! Tribes, from publishers KOSMOS, throws you back millennia, right back to the dawn of humanity.
As the title suggests, Tribes is a dawn-of-civilisation action selection and management game for up to four players. The aim of the Tribes is to gain more bear teeth (in-game victory points) than any other player. Setting up the game, players place the fifteen achievement tiles and shuffled event tiles in their outlined spaces on the board. All of Tribe's action takes place via its action tiles, which are placed at the top of the board in a random order. These determine the actions available to players, with actions later in the sequence costing more shells to play.
When a player takes an action, the relevant tile is then moved to the back of the sequence and the next player takes an action. Starting with three land tiles each, players explore the land surrounding them, procreate, move, and quest to claim achievements. This allows players to discover new territories, add tribespeople from their pool of 15 meeples, improve their access to resources, and gain victory points and reveal and new achievement tile.
Because of the ever-changing sequence of action tiles, Tribes requires players to be highly adaptable in order to succeed. Although players win victory points by questing, they have to control a set number of certain types of land tiles. Also, as more achievement tiles are revealed, the more tiles are needed to complete them. This means players have to keep tabs on all aspects of play to ensure they don't get left behind.
Player Count - 2-4
Age Rating - 10+
Time - 45 mins













